Shadow Wolf Mysteries: Under the Crimson Moon Collectors Edition

A blood moon has risen over a rural village in Southern France. Wild wolves are attacking the citizens at night as accusations fly about townsfolk turning into werewolves. Is Martha Patio really a werewolf, or has she been falsely accused to cover up another person’s secrets? Examine crime scenes to gather evidence and discover who is leaving strange coins on the victims and why. Your keen observation skills will help you uncover the liars, but be careful who you trust in this small town, or you’ll become the next victim! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:


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Remove the sheet over the wicker chest, open it and look inside R. Exit the Lab. Click on the swing until the rope ladder falls down 2. Zoom Rainbow Mosaics: Christmas Lights the cart on the right. Open the door on the right to look for all the items S. Click on the dead body 1. Examine the right Battle Slots of the bookcase; click on the book to open the left side of the bookcase K. Inspect the desk. You receive a PART. Go up the steps and you will find the fortuneteller. Zoom into the left table; note the clock sketch 1. Cut the rope with the AXE P. Zoom into the right cabinet X. Exit Mystwries: Bedroom. Walk forward.

Zoom into the fireplace. Click on the door to add a page to your journal 1. Go up the right steps. Zoom into the portrait in the upper left. Zoom into the left table; note the clock sketch 1. Head forward. Jackpot Magic Slots Games. Click twice on the corset in the center shelf; take the FAN J. Zoom into the microscope on the desk. Head back to the center of town and head right. Pull on the yellow dots so that each string is over a blue dot 4. Play the search scene. Throw the ROCK at the crow and it will drop the screw on the ground. Exit the cave and head forward.

Go through the right gate to access the Lab. The solution is random. Look at the instructions in the book. Play the search scene on the left P. Examine the right Rune Stones Quest of the Summertime Mahjong click on the book to open the left side of the bookcase K. The AXE will be added to inventory. Examine the clock on the right. Zoom into locker 42 for a dial to appear W. Go down and right. Return to the Lab.


Leave the house and talk to Gerard outside. Open the left crate to look for items O. Click on the Magnifying Glass Icon, when it appears, to take a closer look at a section or to read information regarding the game. Remove the bear rug and zoom into the lock on the floor 3. Walk down. Go up the steps and you will find the fortuneteller. Open the top of the crate to look inside. Click down and head forward. Arrange the tiles in the same order as the images on the left. Examine the signposts by the tree. Walk forward. Zoom into the top part of the swing. Go to the tree on the other side of the cave. Click down.

Go up the right steps. Zoom into the plaque on the right side of the wall J. Zoom into the lower right door 1. Head back to the center of town and head right. Click on the left arrow to raise the cage. The PICK will be added to inventory. Click on the upper right corner 1. Talk to the undertaker again. Close the pop-up window. Return to the inside of the Castle. Zoom into the shelves on the left 4. Zoom into the top part of the swing. Go through the cave. Please refer to the screenshot for the solution. Rotate that ring into the correct position.

Exit the desk and examine the cabinet on the left. Zoom into the telescope. Zoom into the shelves on the left 4. Go into the cave on the left. Head down. The treasure map inside the drawer shows the location of the treasure chest. Go inside the Castle. Zoom into the top part of the swing. Click down twice. Open the box on the right; take all available items I. Zoom into the portrait in the upper left. Click on any of the two broken key pieces on the left to swap positions so the keys can interlock with each other when placed correctly N.

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Shadow Wolf Mysteries: Under the Crimson Moon

14 thoughts on “Shadow Wolf Mysteries: Under the Crimson Moon Collectors Edition

  1. Find matching pairs on the edges of each field M ; one item is taken off the HOP list for each set of three matching pairs. Return to the area outside the cave. The LAMP will be added to inventory.

  2. Examine the front door; place the AWL in the lock. Play the search scene on the left P. The H2O2 will be added to inventory. Examine the cabinet in the lower left.

  3. Zoom into the water pump on the left. Chapter 3 Zoom into the desk; click on the pages twice for the number 13 to appear E. Zoom into the lower left side; take the NET F. To use an inventory item, select it and drag it to the desired location; click it into the spot in which you want it used. Follow the same steps above until all rings have been positioned correctly.

  4. Take the KEY 6 after the puzzle has been solved. Enter the Hotel on the left N. Zoom into the telescope.

  5. Unmatched cards will switch positions. You will receive a CARD at the end of the puzzle. Zoom into the large statue on the right C. Click on the bellows on the right to flame the fire 8.

  6. Take the KEY J after the puzzle has been solved. Remove all seeds and guide the goose to the nest; one seed will be taken off a tile each time the goose crosses it; Casual Y and Hard Z solutions are shown. Return to the mansion beyond the cave and go into the right door. Talk to Martha R.

  7. Chapter 3 Zoom into the desk; click on the pages twice for the number 13 to appear E. Zoom into the crow in the upper left C. To use an inventory item, select it and drag it to the desired location; click it into the spot in which you want it used.

  8. Chapter 3 Zoom into the desk; click on the pages twice for the number 13 to appear E. Open the chest; take the URN F. Zoom into the area above the ladder. Zoom into the door in the upper left. Remove the painting 1 to view all the items.

  9. Click on the right bookcase to trigger a search scene on the bookcase next to it. Return to the center of Town. Return to the Lab. Place the small dial on 24 and the large dial on 48 X. Click on any of the two broken key pieces on the left to swap positions so the keys can interlock with each other when placed correctly N.

  10. Zoom into the fireplace. Click down once. Open the bottom cabinets to view all the items K. Zoom into the left door.

  11. Click on Gerard. Place the wooden pieces into the correct slots. The treasure map inside the drawer shows the location of the treasure chest.

  12. Zoom into the large statue on the right C. The RAKE will be added to inventory. Drag the pieces around and connect them to other pieces. Click on the left arrow to raise the cage.

  13. Go up the steps and you will find the fortuneteller. Click on the shield H on the right to make it fall. Walk down. You need to find the ingredients listed on the left page L.

  14. Rotate the wheels until the gems facing each other match as shown in the screenshot. Talk to the Commandant G. Examine the signposts by the tree. You will receive a CARD at the end of the puzzle. Go left.

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