Strange Cases - The Lighthouse Mystery

FBI Agent Claire Ellery's latest strange case has become personal. Tom, her former partner, has died under bizarre circumstances. As Agent Ellery delves deeper into the mystery of his death, she finds that Tom himself has laid a trail of clues for hera trail that leads her into a sinister web of corporate betrayal and the arcane. Follow the cards to solve this Strange Case and vindicate your partner's untimely demise in Strange Cases: The Lighthouse Mystery.


Italien Strange Cases - The Lighthouse Mystery

You need to move items out of the way to retrieve an Access Pass so you can get inside. Elven Legend 6: The Treacherous Trick Collectors Edition the blue card and all the hidden items. Place the Yang symbol in the empty spot. Time to escape. Exit the Battle Slots on the 9th floor and walk to the apartment with the police tape, on the left. Find the green card and collect all the items. Some items will be in the close-up of the table, at the back. The magnifying glass cursor indicates that a close-up view is available. Collect the Keys after you complete the game. Take a look at the Symbols blue over the door, then click on the Floor for the next puzzle. Use the Handle on the Vise and pick up the Card for your next object list. Click on the blinking red light to start a puzzle to turn on the Garage lights. The red card has three fragmented items to find; Zumas Revenge on the icons at the Laruaville 9 to switch between items B. Note: windowed mode is not available for screen resolutions less than by pixels. The Hint button recharges in 30 seconds; the Skip button recharges in 20 seconds.

Click on the car door to view the GPS. Return to the Exit back twice, forward once and left once: Storeroom and use the Keys on the Door. Enter the closet via the first door on the left 1. Use the mouse to move the flask in front to capture 3 red drops, 3 green drops, and 3 blue drops, in that order 2. Use the Sledge Hammer on the wall, then head through the hole to the Canal. The following screenshot shows one possible solution. Locate the red card and the fragmented objects. Return to the Reading Room. Laser Room 5 Continue forward to Laser Room 5. Enter Cafe Bathroom Pick up the Card for your next object list. Enter the Conference Ballroom. Hints do not work in this section!

Once you reach the left side, press the red button to drop the stone. If you Heroes of Solitairea, you can Skip the puzzle after about 20 seconds. Exit the cafe and look at the closet door on the right. Escape through the open grate. Look down at the grid of white tile and place the shapes as they appear in the symbols over the door. Collect all 6 Symbols yellow in the room. Drag each green peg into one of the holes on the cylinder to match the music score yellow. Bedroom Pick up the Card for your next object Stone Age Cafe. Click on the car door to view the GPS. Find the red card and locate all the fragments.


Pick up the Card for you next object list. You MUST connect all parts of the puzzle to complete it; there are T, elbow, straight and end pieces. The Hint button recharges in 30 seconds; the Skip button recharges in 20 seconds. Use the Handle on the Vise and pick up the Card for your next object list. See the next 2 screenshots. Jackpot Magic Slots Games. As soon as you turn on the lights, you startle a thief who quickly exits out the window. The magnifying glass cursor indicates that a close-up view is available. Move the CD, sunglasses and book to uncover the Access Pass. Canal Use the Handle on the Lever and pull it to open the gate. Exit the elevator on the 9th floor and walk to the apartment with the police tape, on the left. Click on each of the 3 photos of Tom magenta to view his Eyes, Hair and Mouth. Note the Vent and the Music Box red.

Look at the close-up of the vent. Look at the Blueprint. Click on the leaking Pipe to put out the flames in the Laboratory and enter the Underground Lab, through the Trap Door. Enter the trap door in the floor to find the scientist. Inside the ventilation system, go forward twice then left. Collect all the objects yellow and key item magenta. Your puzzle may be different. There are 8 lines on the music score, but only 3 rows of holes showing. Collect it then head to the Waiting Room. Click on the Chest, then use the Key in the empty slot. Click anywhere to begin. Return to the Laboratory and click on the Hatch Door. Walk up the stairs.

Enter the Media Room and look at the close-up of the tape deck. The following screenshot shows one possible solution. Use the Angle Grinder to open the door to the Surveillance Room then go inside. Restricted Area 1 Use the Spray to reveal the Lasers. Bedroom Return to the Bedroom and click on the Chest. Laser Room 5 Continue forward to Laser Room 5. Enter that apartment Go left and look down vent 4. Place the Yang symbol in the empty spot. It should take around 12 to 16 moves, depending how many times you try and miss. Once you reach the left side, press the red button to drop the stone. The game is different each time you play, so you need to watch as the cups are moved around. Read the papers on the anti-hypnotic device 1. Repeat this process for two more sets of lasers. Solutions to mini-games and puzzles may be different than the ones shown in this walkthrough.

4 thoughts on “Strange Cases - The Lighthouse Mystery

  1. Return to the storage closet and enter the vent. Return to Apartment , click on the Safe and enter the Code. How eerie! Fusebox Exit into Passage 1, go left at Passage 2 then right to the Fusebox. She learns that the founder of the Ryde Corporation is trying to use a mysterious artifact to create world domination.

  2. The following screenshot shows one possible solution. Take the dossier from the safe, making sure to examine the photo of Tom and Sarah. Click on the fuse box to turn off the fans. Look at the close-up of the DVD player and push the eject button 1.

  3. Bedroom Pick up the Card for your next object list. Return to the Laboratory and click on the Hatch Door. Look at the close-up of the safe and enter the code: While in the main hall, look at the wall above the TV set. Walk up the stairs.

  4. There are 4 flashing red lights that indicate empty light sockets 1, 2, 3, 4. Starting at the White Button magenta , place each object according to the diagram of the Symbols. Use the mouse to move the flask in front to capture 3 red drops, 3 green drops, and 3 blue drops, in that order 2. Here is one solution yours may be different. Bedroom Return to the Bedroom and click on the Chest.

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