Love Story: The Way Home

Katherine couldn’t wait to grow up. For seventeen years she’s been passed from orphanage to orphanage, yearning for the day when she can leave to discover her true home. With six months until her eighteenth birthday, she’s sure this orphanage is going to be the worst. But she’s about to discover that love always finds you just when you aren’t looking for it. Live her life story in this heartwarming hidden object puzzle adventure!

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Love Story: The Way Home toute france comment

Similar to the first two games, this Island Realms continues to be a very strightforward game; you go here, done that kind of game with no surprises or any innovations. Assemble the balloon blue, B. Turn the page in the book for the drawing L. Go to the sailor in the Passageway. Open the Jack-in-the-Box Y. Assemble the photo orange. Pick up the BOX G. Zoom into the couch for a HOP U. Zoom into the right wall for a HOP K. Combine the two parts of the cookie blue. Put the two stars on the medal green. Go to the Piano Room. Open the shell S to find the key to wind up the motorboat T.

Go left into the Piano Room. Break through the door with the AXE Z. Go to the Gate. Push the red button C to make the anchor move. Open the cabinet; one of the anchors will be behind the cabinet door. Open the cupboard and look inside for a HOP Q. Use the ROPE on the tree. The billiard ball is in the second drawer from the top E. Move the button to the hole on the right by moving it onto the tiles and sliding the tiles around to make a path. Move the ivy to find the missing block for the equation blue; K. Zoom into the locker for a HOP M. Combine the two gloves orange.

Move the tiles in the orange block 5 moves counter-clockwise F. Zoom into the bath for a HOP P. Go left to the Portside Passageway. Take the note and the KEY. Turn on the light J. Date published: Rated 5 out of 5 by kerryleelee Sherlock Holmes VS Jack the Ripper Lovely game An enjoyable game Assemble the balloon blue, B. Similar Ho,e the first two games, this sequel continues to be a very strightforward game; you go here, done that kind of game with no surprises or any innovations. Move the shower curtain. Some are a challenge, but fun to figure out. Go up the ladder T to the Attic.


Play the HOP in the center of the room W. Go to the Portside Passageway. Date published: Rated 5 out of 5 by rpggramma from Great Love Story! Open the doors. Assemble the photo orange. Some are a challenge, but fun to figure out. Date published: Rated 5 out of 5 by shaynesarahd from No darkness Finally a game that isn't dark that I can allow my children to play, as well! Then swap the completed shapes around to complete the figure J. No evil, no darkness, a really pleasant change of pace. Try to open the door. Cut the stitched cushion V with the scissors W to find the coin. Move the button to the hole on the right by moving it onto the tiles and sliding the tiles around to make a path. Activate the correct buttons so that the anchor will change shape and color according to the guide blocks along the way. Open the doors on the left.

Put the two bocce balls green in the box R. The starting position is random, so no step-by-step solution can be given. Open the gate. Zoom into the door and open it with the KEY H. Zoom into the cabinet for a HOP. Lace the boot C with the shoelace D. Tip the truck R to find the ball. Go back to the Bunk Room. Open the doors. Figure out which paw prints belong to which animal. Go through the door into the Galley. Break through the door with the AXE Z. Go into the Old House.

Classic story of a young 17 year old orphan named Kathrine who is on the verge of turning The visuals are nice enough. Zoom into the locker again for a HOP. Open the power box and zoom into it for a mini-game. Select Menu A to go back to the Main Menu and exit the game, and to change display and sound options. Grate the carrot M on the grater N. Open the zippers to find the brooch and the snowflake. Grab and rotate the rings to create a map of Europe. Slide the discs around to their correct spots Z. What a lovely game! Go left to the Garden Gate. Open the doors. Go to the Bathroom.

13 thoughts on “Love Story: The Way Home

  1. Go to the Garden Gates. There are three difficulty modes: Casual, Normal and Advanced. Slide the tile with the coin 1 right and move the coin 1 down M. A wonderful story. Open the shell S to find the key to wind up the motorboat T.

  2. Slide the coin down, right, up C. Zoom into the locker again for a HOP. Take the fish with the net orange. Go left to the Garden Gate.

  3. It took more than 4 hours to complete. Move the ivy to find the missing block for the equation blue; K. Simple HOG scenes, clear and bright. Go to the kitchen. Zoom into the locker for a HOP M.

  4. Zoom into the locker again for a HOP. The billiard ball is in the second drawer from the top E. Turn the page in the book for the drawing L. When the map is complete, put the flags on the correct countries H. Go to the Kitchen.

  5. Similar to the first two games, this sequel continues to be a very strightforward game; you go here, done that kind of game with no surprises or any innovations. Assemble the tree orange; S. HOP items listed in orange require an extra action; for example, drawers need to be opened or several items need to be combined. A wonderful story. Date published: Rated 5 out of 5 by rpggramma from Great Love Story!

  6. Zoom into the vase for a mini-game. Walk down. Activate the correct buttons so that the anchor will change shape and color according to the guide blocks along the way. Open the power box and zoom into it for a mini-game.

  7. Go through the basement door. Take the fish with the net orange. Date published: Rated 5 out of 5 by missjaimeann from This game gave me vintage 's goosebumps all over!

  8. Date published: Rated 5 out of 5 by kerryleelee from Lovely game An enjoyable game Zoom into the key panel and put the KEYS on it to trigger a mini-game. Slide the tiles on the middle row 1 right B. The challenge is not that great, which mkes it a smooth narrative.

  9. Go forward to the Porch. Turn the page in the book for the drawing L. Zoom into the bench for a HOP.

  10. Put the two pieces of the moon green with the one in the window U. Rotate the center wheel and move the lock pieces to the center to reassemble the lock S. The billiard ball is in the second drawer from the top E. Move the tiles in the orange block 5 moves counter-clockwise F. Walk forward into the Head.

  11. Go into the Galley. Rotate the connectors until all lights are powered, then pull the lever to switch on the light. When the map is complete, put the flags on the correct countries H. Move the button to the hole on the right by moving it onto the tiles and sliding the tiles around to make a path.

  12. It's told by Katherine as an old woman who honestly reminded me of my Grandma Annie. Put the three brushes red in the glass U ; the third brush is under the motorboat. Walk forward to the Gate. Classic story of a young 17 year old orphan named Kathrine who is on the verge of turning

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