Guardians of Magic: Amandas Awakening

Join Amanda on this astounding journey between scientific and magical realms in Guardians of Magic: Amanda's Awakening! Explore 27 wondrous scenes and solve masterful puzzles to find the balance. Cast spells with your wand, build magical devices, and use technological savvy to stop Dr. Magus. With impressive mini-games, an engaging story, and an amazing ending, Guardians of Magic: Amanda's Awakening is a wonderful escape that's certain to please.

Use the Power Drain Device on the crystal core. Place the gears large, medium, small from top to bottom. Use the hedge clippers on the box covered with vines on the left to get another slide puzzle for the fourth piece of the Power Drain Device. Related Stories. Read the newspaper and watch the events on the security screen. Insert both tickets in the ticket redemption booth and then enter B13 on the keypad to get the box. The cursor will change into the following icons when you can interact with something: Arrow where you can leave the scene. Enter the painting. Select and rotate it until it fits the image and drag it onto the blueprint. Take the quill from the desk for later. The bubbles also reveal a troll, but he does nothing. Click on the door again and use the Power Drain Device on the door to deactivate the lock.


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Click on your spell book Guardians of Magic: Amandas Awakening access the Fire spell. Go back to the courtyard and access the gate mechanism. Drag the pieces around until you have an image. Date published: Rated 5 out of 5 by Kiandi from Puzzlemania! The cursor will change into the following icons when you can interact with something: Arrow where you can leave the scene. Also, the ending was hinting a sequel. Played the entire demo. I only did the demo, but really became engrossed, and was upset that my hour was over Click on the slot machine to the right of the box. Go back into the basement and Arctic Quest 2 the package on the bench on the right. Click on the door again and use the Power Drain Device on the door to deactivate the lock. Enter the formula from the monitor: first add green liquid to Awakennig Petri dish, then orange, then red, and then use Guafdians fire spell on the Petri dish to get corrosive gel. Mall-a-Palooza the box is a piece of the Power Drain Device.

The bubbles also reveal a troll, but he does nothing. Inside the box is the second piece of the Power Drain Device. This box contains the last piece of the Bubble Blower. The fairy will bring you another package from grandpa. Click on the kettle and it will boil, revealing symbols on the mirror. Draw the constellation of Corvus by highlighting two stars to trace a line between them. The tiles light up if you click on them and stay lit if the order is correct. Click on the door again and use the Power Drain Device on the door to deactivate the lock. If you aren't in the mood for the diversion, wait a few seconds and click the skip button at the top of the screen. You need to stop the wheels at the gryphon symbol. Read the newspaper and watch the events on the security screen. On the beach you will find a bottle with the constellation of Monocerus and a sea shell. Date published: Rated 5 out of 5 by sapoe from fun! The hint button was very helpful in locating what had to be done next.

In the bottom right of your screen you will find your spell book. There are three zodiac symbols on the inside of the bucket — remember those. On the shelves is also a small trunk key. Then push the round button on the right to open the door. Read the newspaper and watch the events on the security screen. Insert both tickets Farm Frenzy 4 the ticket redemption booth and then enter B13 on the keypad to get the box. Go into the left door at the end of the hallway and use the Spark spell on the flying robot. The puzzles are not that difficult but start really easy than get semi easy as you move through the game, so perfect for a beginner. Use the corrosive gel on the dial of the safe and open the safe with the handle to get the last piece of the Power Drain Device. Select and rotate it until it fits the image and drag it onto the blueprint. It's technology versus magic in this well-spun Adelantado Trilogy: Book One, and you'll get to explore a heap of scenes as you search for items to help you solve puzzles. On the left wall Guardians of Magic: Amandas Awakening 4 pictures — one of them is torn. Because for me, I'm enjoy playing this game 'til end.


Use the hedge clippers on the box covered with vines on the left to get another slide puzzle for the fourth piece of the Power Drain Device. To do this you need to navigate various scenes by finding items and solving puzzles. On the way you will find a number of puzzle boxes to solve. Click on the painting and use the tip of your wand to trace the spell marked on the painting. Take the key out of the bucket. It was a little hard to follow with no voice over and directionally it was a little challenged. The middle drawer of the chest of drawers has an astronomy note with the constellation of Corvus. The addition of Amanda's magic wand and set of spells also keeps things relatively open, allowing you to cast spells like fire or shock to interact with a few objects in the game. You need to find the Power Drain Device piece that was in it. Open the desk drawer under the printer to find a blank ID card. The bubble machine was different and seeing the "mystical" creatures was also well done. The storyline seems intriguing and the graphics are very bright, colorful and clear! Go back to the living room and click on the fireplace. The story has you learning magic and using constellations to reveal new locations to explore!

Just bright scenes that have nice music. On the table inside you find the Spark spell and the Pegasus constellation. Click on the shelves on the left to get to a chemistry set with colored test tubes. To get the pieces, you'll have to solve a quick mini-puzzle, usually something along the lines of a tangram, a jigsaw, or a memory matching game. Guardians of Magic has a fun open-ended sort of design that gives you the freedom to explore most of the game as you please. Click on the painting and use the tip of your wand to trace the spell marked on the painting. Select and rotate it until it fits the image and drag it onto the blueprint. You need to solve a jigsaw to get to it. Living Room Contd. Click on the stone table in the center and place the runes on it, including the ones you found on the beach and in the forest. If you get the order wrong, the tiles will reset themselves and you need to start again. Mera will give you the freeze spell. Freeze the leg joints. Go into the hallway at the back, and then through the door on the left.

13 thoughts on “Guardians of Magic: Amandas Awakening

  1. Because for me, I'm enjoy playing this game 'til end. The art was cartoonish but it was well done and fit into the storyline. No hidden object scenes to contend with, just exploration, inventory puzzles, and a few mini-games.

  2. The bench on the left with the note on it contains another puzzle box with a piece of the Bubble Blower. Go outside back into the hallway and then through the front door , click on the well and fill the pitcher from the bucket. This one has a sequence puzzle — look at the sequence of the triangles on the squares, which are going clockwise, and place two other squares in sequence. Gears icon when you can use an inventory object on an object in the scene by clicking on the object in your inventory and then clicking on the object in the scene. Inside the package is another box with a slide puzzle to get Power Drain Device piece number eight.

  3. The pressure is set at 41 psi, so you need to reduce it by exactly 31 psi. Open the desk drawer under the printer to find a blank ID card. The cursor changes depending on which action you can take with an object, turning into gears when you'll need something from your inventory, a hand when you can pick up an item, and an arrow when you can move to a new scene. Inside the trunk is another puzzle box. It's a bit on the short side and the hint system is largely useless, but Guardians of Magic: Amanda's Awakening still manages to pull off an exciting casual adventure experience.

  4. Does anyone out there know of an old game like this? The tiles light up if you click on them and stay lit if the order is correct. It's the telescope and the gated pictures, they just seem so familiar Solve the particle puzzle to get Power Drain Device piece number nine.

  5. It's a relatively short experience, clocking in at less than three hours, but it's satisfying from beginning to end. On the beach you will find a bottle with the constellation of Monocerus and a sea shell. Use the key on the door. Click on the shelves on the left again to find wire cutters in a box.

  6. Click on the shelves in the back to find a coil of wire. Read the newspaper and watch the events on the security screen. Each of the valves reduces the pressure by the number indicated on the note.

  7. Date published: Rated 5 out of 5 by smilingsun72 from Fun for beginners and experienced gamers! Move from area to area interacting with the environment with your mouse. Click on the box inside the package and solve the slide puzzle. This box contains the last piece of the Bubble Blower.

  8. All the paintings are locked and you need to find a way to unlock them. Place all the pieces of the device that you found on the blueprint. Hint system was unclear. Keep moving the pebbles around until the two levers are balanced. Related Stories.

  9. Basement Enter the basement. To open the door, you need to solve the circular puzzle. Go into the left door at the end of the hallway and use the Spark spell on the flying robot.

  10. To get the pieces, you'll have to solve a quick mini-puzzle, usually something along the lines of a tangram, a jigsaw, or a memory matching game. Hand icon when you can grab something for your inventory. When the pieces are in the right place, they will get fixed in position.

  11. It's been a year or two. Because for me, I'm enjoy playing this game 'til end. Sometimes you get little scenes of dialogue.

  12. Go back out to the left and see that a package has been left on the porch. Date published: Rated 4 out of 5 by barbspin from No ghosts or monsters - Yeah! On the way you will find a number of puzzle boxes to solve. Sometimes you have to guess. Library Go through the hidden passage and into the library.

  13. Mera suggests you first make a cup of tea. Solve the puzzle inside the puzzle box — you need to place the valve in the particle stream so it is redirected to the battery on the bottom right. The pressure is set at 41 psi, so you need to reduce it by exactly 31 psi. Date published: Rated 4 out of 5 by whogirl from that nagging feeling I have a feeling that I've played this before. No penalty, just a delightfully solved puzzle before your eyes!

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