Join Amanda on this astounding journey between scientific and magical realms in Guardians of Magic: Amanda's Awakening! Explore 27 wondrous scenes and solve masterful puzzles to find the balance. Cast spells with your wand, build magical devices, and use technological savvy to stop Dr. Magus. With impressive mini-games, an engaging story, and an amazing ending, Guardians of Magic: Amanda's Awakening is a wonderful escape that's certain to please.
Use the Power Drain Device on the crystal core. Place the gears large, medium, small from top to bottom. Use the hedge clippers on the box covered with vines on the left to get another slide puzzle for the fourth piece of the Power Drain Device. Related Stories. Read the newspaper and watch the events on the security screen. Insert both tickets in the ticket redemption booth and then enter B13 on the keypad to get the box. The cursor will change into the following icons when you can interact with something: Arrow where you can leave the scene. Enter the painting. Select and rotate it until it fits the image and drag it onto the blueprint. Take the quill from the desk for later. The bubbles also reveal a troll, but he does nothing. Click on the door again and use the Power Drain Device on the door to deactivate the lock.
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Click on your spell book Guardians of Magic: Amandas Awakening access the Fire spell. Go back to the courtyard and access the gate mechanism. Drag the pieces around until you have an image. Date published: Rated 5 out of 5 by Kiandi from Puzzlemania! The cursor will change into the following icons when you can interact with something: Arrow where you can leave the scene. Also, the ending was hinting a sequel. Played the entire demo. I only did the demo, but really became engrossed, and was upset that my hour was over Click on the slot machine to the right of the box. Go back into the basement and Arctic Quest 2 the package on the bench on the right. Click on the door again and use the Power Drain Device on the door to deactivate the lock. Enter the formula from the monitor: first add green liquid to Awakennig Petri dish, then orange, then red, and then use Guafdians fire spell on the Petri dish to get corrosive gel. Mall-a-Palooza the box is a piece of the Power Drain Device.
The bubbles also reveal a troll, but he does nothing. Inside the box is the second piece of the Power Drain Device. This box contains the last piece of the Bubble Blower. The fairy will bring you another package from grandpa. Click on the kettle and it will boil, revealing symbols on the mirror. Draw the constellation of Corvus by highlighting two stars to trace a line between them. The tiles light up if you click on them and stay lit if the order is correct. Click on the door again and use the Power Drain Device on the door to deactivate the lock. If you aren't in the mood for the diversion, wait a few seconds and click the skip button at the top of the screen. You need to stop the wheels at the gryphon symbol. Read the newspaper and watch the events on the security screen. On the beach you will find a bottle with the constellation of Monocerus and a sea shell. Date published: Rated 5 out of 5 by sapoe from fun! The hint button was very helpful in locating what had to be done next.
In the bottom right of your screen you will find your spell book. There are three zodiac symbols on the inside of the bucket — remember those. On the shelves is also a small trunk key. Then push the round button on the right to open the door. Read the newspaper and watch the events on the security screen. Insert both tickets Farm Frenzy 4 the ticket redemption booth and then enter B13 on the keypad to get the box. Go into the left door at the end of the hallway and use the Spark spell on the flying robot. The puzzles are not that difficult but start really easy than get semi easy as you move through the game, so perfect for a beginner. Use the corrosive gel on the dial of the safe and open the safe with the handle to get the last piece of the Power Drain Device. Select and rotate it until it fits the image and drag it onto the blueprint. It's technology versus magic in this well-spun Adelantado Trilogy: Book One, and you'll get to explore a heap of scenes as you search for items to help you solve puzzles. On the left wall Guardians of Magic: Amandas Awakening 4 pictures — one of them is torn. Because for me, I'm enjoy playing this game 'til end.
Use the hedge clippers on the box covered with vines on the left to get another slide puzzle for the fourth piece of the Power Drain Device. To do this you need to navigate various scenes by finding items and solving puzzles. On the way you will find a number of puzzle boxes to solve. Click on the painting and use the tip of your wand to trace the spell marked on the painting. Take the key out of the bucket. It was a little hard to follow with no voice over and directionally it was a little challenged. The middle drawer of the chest of drawers has an astronomy note with the constellation of Corvus. The addition of Amanda's magic wand and set of spells also keeps things relatively open, allowing you to cast spells like fire or shock to interact with a few objects in the game. You need to find the Power Drain Device piece that was in it. Open the desk drawer under the printer to find a blank ID card. The bubble machine was different and seeing the "mystical" creatures was also well done. The storyline seems intriguing and the graphics are very bright, colorful and clear! Go back to the living room and click on the fireplace. The story has you learning magic and using constellations to reveal new locations to explore!Just bright scenes that have nice music. On the table inside you find the Spark spell and the Pegasus constellation. Click on the shelves on the left to get to a chemistry set with colored test tubes. To get the pieces, you'll have to solve a quick mini-puzzle, usually something along the lines of a tangram, a jigsaw, or a memory matching game. Guardians of Magic has a fun open-ended sort of design that gives you the freedom to explore most of the game as you please. Click on the painting and use the tip of your wand to trace the spell marked on the painting. Select and rotate it until it fits the image and drag it onto the blueprint. You need to solve a jigsaw to get to it. Living Room Contd. Click on the stone table in the center and place the runes on it, including the ones you found on the beach and in the forest. If you get the order wrong, the tiles will reset themselves and you need to start again. Mera will give you the freeze spell. Freeze the leg joints. Go into the hallway at the back, and then through the door on the left.