Royal Trouble

Princess Loreen and Prince Nathaniel have been kidnapped, and need your help to escape from a mysterious dungeon! Control both characters and manage both of their inventories in Royal Trouble, a fast-paced Hidden Object Puzzle Adventure game! Navigate treacherous locations, and escape from the kidnappers before it is too late! Teach Loreen and Nathaniel to work together in order to solve puzzles and reach safety.

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Runescape 3: Royal Trouble Quest Guide!


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He gives you a mining prop for stabilizing the cave entrance, and says you will have to fix the lift to climb the ledge. Unless you want a humorous story and easy game to play with the kids. Quite challenging. A rising concern The repaired, working lift. Queen Sigrid's letter to King Vargas After she is killed, pick up the heavy box containing the stolen Royal Trouble, albeit only from Etceteria. Not too hard but not too easy either. Your subjects refused, and Troule soon found some of their goods stolen. King Vargas Royal Trouble suggests speaking with Advisor Ghrim, to gather anything about recent suspicious Ryal. Just as important, keep an eye out for piles of rock on the cavern Zumas Revenge if you walk near them, Fort Defenders: Seven Seas rocks will tumble down and cause life points of damage. Mini games are fairly easy as for the finding and using of objects during game play. Try it you will like it. He tells he is working on the excavations but fears an Troble, terrible monster inside the cave tunnels to carry on with his work. Exit the cave and, through the hole above the chamber, a guard sees you and tosses a rope down for you to climb up. Equipment to kill a level 63 Giant Sea Snake Antipoison potions, the poison purge aura or some method of combating poison in the final fight Enemies to defeat Monarch matchmaking Prince Brand suggests that the player gets Queen Sigrid and King Vargas to marry. Before continuing, make sure you have a rope on you grab another rope from the crate if needed and then 'use-lift' on the platform to head closer to the mysteries of the island.

Bemused on having forgotten about the dungeons, he writes on a scroll , granting you access into the underground caves. Just as important, keep an eye out for piles of rock on the cavern walls: if you walk near them, the rocks will tumble down and cause life points of damage. The mystery machine Inform both King Vargas and Queen Sigrid of the current situation, and they'll tell you that neither of their lands has an army. Use a pulley beam on the broken scaffold on the east side of the room to attach it. Much to do and few instructions. A prince and princess have become prisoners in a castle, have met, and are trying to escape. They'll tell you that Etceterian soldiers came and demanded tithes from them. Go outside the castle and talk to any one of the citizens there except for the fishmonger or greengrocer, as they will just trade with you. Do not walk on the steam vents, as it will inflict 80 life points of damage. Highly recommend! Head east a bit, and search the fire remains to find a burnt diary , and a page in the embers; read the charred diary if you wish, and be sure to keep it. Yet, the mini games present nice challenges. Get yourself into trouble with them!!

If you don't read the Royal Trouble diary, you cannot proceed further; your chatbox dialogue will say "Maybe I should explore the cave more, before I go jumping through any more crevices. After he approves, climb down the ladder to Troubke in a small underground town. The snake will poison you if you are Royal Trouble successfully, so take a sip from an antipoison potion either before entering her chamber or as soon as she poisons you. Follow the bend of the cavern until you come to a crevice in the north wall. Finally, place the engine on the engine platform. The puzzles were challenging, but not too difficult to solve. Thanks for the hint key. Plenty to do to keep you amused and not get bored. Speak to King Vargas again and ask how you can get into the dungeons to Secrets of the Vatican: The Holy Lance the new arrivals.


Great game, highly recommended. You see a cutscene in the throne room, where the prince and princess discuss an imminent war, and the steps that could be taken to prevent it; the prince offers a solution - trying to persuade the King of Miscellania to marry the Queen of Etceteria. Follow the bend of the cavern until you come to a crevice in the north wall. Plenty to do to keep you amused and not get bored. The charred diary The fire remains with a page from a diary. There are a lot of hidden object games offered through Game House and I have to say this is one of the better ones. You enter a chamber filled with hatched and unhatched snake eggs, and a giant sea snake level 63 emerges out of the water. This is a very relaxing game that put a smile on my face. The snake will poison you if you are hit successfully, so take a sip from an antipoison potion either before entering her chamber or as soon as she poisons you. Use a beam on a pulley beam to make a long pulley beam , and then use it with another beam to get a longer pulley beam , which you must attach to the scaffold. Thanks for the hint key. Just as important, keep an eye out for piles of rock on the cavern walls: if you walk near them, the rocks will tumble down and cause life points of damage. They'll tell you the same story as their Miscellania counterparts, but instead point the finger at Miscellanian soldiers. Before continuing, make sure you have a rope on you grab another rope from the crate if needed and then 'use-lift' on the platform to head closer to the mysteries of the island. She gives you an apology letter to take to King Vargas, thus preventing a possibly devastating war.

The snake will poison you if you are hit successfully, so take a sip from an antipoison potion either before entering her chamber or as soon as she poisons you. Head back to King Vargas, telling him too about the situation in the dungeons, and give him the Queen's letter to complete the quest. They'll tell you the same story as their Miscellania counterparts, but instead point the finger at Miscellanian soldiers. Stepping on a steam vent can also hold you in place, increasing the damage. The charred diary The fire remains with a page from a diary. The puzzles are fun too. Travel to Miscellania and make your way west to the castle. Equipment to kill a level 63 Giant Sea Snake Antipoison potions, the poison purge aura or some method of combating poison in the final fight Enemies to defeat Monarch matchmaking Prince Brand suggests that the player gets Queen Sigrid and King Vargas to marry. They tell you that they kept aside the stolen goods to return after their plan was complete, but a huge sea snake took residence with them, and request you to take care of it in exchange for leaving the island. Yet, the mini games present nice challenges. The lift should be operational now. Go outside the castle and talk to any one of the citizens there except for the fishmonger or greengrocer, as they will just trade with you. My only gripe, though I haven't seen other reviewers mention it, was that I thought they left the plot dangling. Much to do and few instructions. He gives you a mining prop for stabilizing the cave entrance, and says you will have to fix the lift to climb the ledge.

Before leaving, he also requests you to take a look into the odd sightings reported there. The puzzles are fun too. Stepping on a steam vent can also hold you in place, increasing the damage. The puzzles were challenging, but not too difficult to solve. Got a very good laugh from the story and characters. Follow the bend further into the cavern until you reach another water body. Plenty to do to keep you amused and not get bored. After you step off the lift, grab the plank on the ground and enter the small tunnel to the east. You see just as much as you need to move you through the game, and can reveal more specific info if you need it. Before continuing, make sure you have a rope on you grab another rope from the crate if needed and then 'use-lift' on the platform to head closer to the mysteries of the island. The mystery machine Inform both King Vargas and Queen Sigrid of the current situation, and they'll tell you that neither of their lands has an army. I thought it was alittle too easy but I am defintly going to replay. The dialogue is not tiresome. Graphics are clear and colourful. Great game, highly recommended.

5 thoughts on “Royal Trouble

  1. He tells he is working on the excavations but fears an enormous, terrible monster inside the cave tunnels to carry on with his work. On further inquiry, the sailor tells you that since the war ended, more people have flocked over from the mainland and the dungeons had to be opened up for providing them shelter, and that's where the kids can be found. The sea snake fights with melee up close and ranged from a distance, and the appropriate protection prayers are recommended. Graphics are clear and colourful.

  2. After saying that Advisor Ghrim is struck with paranoia, he mentions "those kids from Rellekka" who had come to visit their relatives in the dungeons. They'll tell you the same story as their Miscellania counterparts, but instead point the finger at Miscellanian soldiers. After he approves, climb down the ladder to arrive in a small underground town. Um, send a Gryphon back for them?? He gives you a mining prop for stabilizing the cave entrance, and says you will have to fix the lift to climb the ledge.

  3. After he approves, climb down the ladder to arrive in a small underground town. Add five chunks of coal to the engine, before you start assembling the whole structure. They tell you that they kept aside the stolen goods to return after their plan was complete, but a huge sea snake took residence with them, and request you to take care of it in exchange for leaving the island.

  4. The lift should be operational now. First, take three beams , three pulley beams , two ropes from the crates and an engine. After he approves, climb down the ladder to arrive in a small underground town. The graphics were good, as was the music, but the people you have to deal with are "royal pains" if you know what I mean.

  5. Use your rope on the overhanging rock, and cross over the pool on the new ropeswing. Try it you will like it. Follow the bend further into the cavern until you reach another water body. She tells you her side of the story, also saying that items have been stolen from her subjects, and is immediately suspicious of King Vargas. Walk to the north-west edge of the underground area, use the mining prop on the crevice, and then squeeze through it.

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