Haunted Halls: Nightmare Dwellers Collectors Edition

Race to uncover an ancient secret in Haunted Halls: Nightmare Dwellers! The night started out like any other. A local collector was complaining about paranormal activity in her mansion, and the authorities called you to get to the bottom of things. But it turns out that the pit of bizarre activity was bottomless. Now you find yourself lost in a living nightmare brimming with strange creatures, comatose colleagues, and mysterious tentacles reaching out around every corner! Can you find the source of the happenings and destroy it before it's too late? Find out in this thrilling Hidden Object adventure game! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

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Haunted Halls: Nightmare Dwellers Collector's Edition - Part 1

Go through the right door. Inventory Items can be used more than once and will remain in your inventory until they are no longer of use. Click down 3 times and go into the left door. Place the TRAY on the hook in the back wall 9. It seems like the gameplay just gets easier and easier in the recent games, both from ERS and other developers. Flip the switch; this action lights up the room on the left side of the main hallway inside the asylum. There were some dark aspects in the third game although it got less scary. Go through the door to reach the second hallway. A cluster of red sparkles indicates a Hidden Object Scene which will grant an inventory item upon completion. Exit the building and head left. Leave this building and enter the next one. Give the man his glasses G. Click down twice and zoom into the front door; place the KEY in the keyhole. Zoom into the left lamp on the ground.


Kosovo Haunted Halls: Nightmare Dwellers Collectors Edition avis

Go through the fence on the left B. Click on the sparkly area to trigger a puzzle. Give the man his glasses G. Follow Tim through the right door A. Return to the Graveyard. Click down twice to access the reception area. The sequences are random; solve Legacy of the Incas rounds to win the game. Go through the right entrance. Go into the far left door J. Zoom into the notebook. Go into the far left door and all the way down to reach Tim. Return to the second hallway. The plant will go through the ceiling and freeze.

Go forward. Go forward and then right. Return to the hallway upstairs. Click on the train to move it 3. Click on 2 pieces within the same disk to swap their positions. Click down, go left by the building, and head right. Zoom into the right door; place the key in the lock. Go to the graveyard and enter the left door. Click on the lever on the left 3 to access a puzzle. Exit this room and go into the right door. Go forward and through the right door. Click, in the following order, on arrows 6, 4, 3, 7, 9, and 10 to solve the first round of this puzzle A. Return to the operating room.

Click, in the following order, on arrows 6, 4, 3, 7, 9, and 10 to solve the first round of this puzzle A. Use the arrows to move the eyes all the way to the bottom. This solution is for the first round Pirate Solitaire this puzzle 1. Zoom into the right door; place the key in the lock. Play the Hidden Object Scene in the lower right corner O.


Click, in the following order, on arrows 16, 16, 15, 15, 15, 17, 14, 14, 14, 13, 12, 11, 11, 21, 22, 9, 9, 23, 23, 7, 7, 24, 24, 24, 8, 8, 8, 7, 7, 6, 6, 5, 25, 25, 25, 24, 24, 24, 6, 5, 27, 4, 4, 4, 27, 27, 27, 27, 28, 28, 4, 4, 4, 4, 2, 2, 1, 1, 29, 2, 29, 27, 27, 27, 27, 3, 3, 3, 3, 29, 29, 29, 30, 30, 30, 30, and 2 to solve the final round of this puzzle C. Give the man his glasses G. This solution is for the fourth round of this puzzle 4. Return to the operating room. Look at the lights on the console. Zoom into the back door X. Go to the graveyard and enter the left door. The sequences are random; solve 10 rounds to win the game. Click on the Eye Icon, when it appears, to take a closer look at a section. Return to the hallway inside the asylum and go into the left door. Go into the operating room on the left C. Click down and go forward to reach the graveyard. Click on the sparkly area to trigger a puzzle. Go inside the far left door to access the stamp room M.

Give the man his glasses G. Exit this building and return to the picnic area in the next building. Zoom into the poison bottle on the table; take the top off the bottle. Go forward and enter the far left door C. Zoom into the coffee pot; click on the button so steam appears. The light bulb in the top left will light up green when a correct sequence has been given, and red when an incorrect sequence has been given. Go into the operating room on the left C. Click on the generator and the man will come forward. Turn the key twice. Go through the fence on the left B. Go through the door. Exit this room.

4 thoughts on “Haunted Halls: Nightmare Dwellers Collectors Edition

  1. Take the NET B in the locker. This solution is for the fourth round of this puzzle 4. Make a left, turn left by the building, and head right. Go through the door to reach the second hallway.

  2. Move the main stamp to the exit on the right. Click down twice to access the reception area. Place the TRAY on the hook in the back wall 9. Zoom into the panel on the right.

  3. Zoom into the back door to trigger a puzzle C. Zoom into the puzzle on the right side of the wall. Go forward. Zoom into the back door X. This solution is for the second round of this puzzle 2.

  4. Take the NET B in the locker. Click on 2 pieces within the same disk to swap their positions. Return to the bat building by the graveyard.

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