Azada: In Libro

Save the three worlds contained inside of a magical book in Azada: In Libro! After being approached by a notary and being informed of an inheritance, you travel off to Prague and find the magical book. One of Azadas guardians, Titus, informs you that you have been chosen to save the different worlds, so youre off on an incredible adventure! Stop an evil magician from conquering Azada and protect the guardians in this incredible Hidden Object Puzzle Adventure game!

Click on any of the 6 color globs on the left to start changing the color of the puddle. Head right and go forward twice. Assemble the mirror as shown in the screenshot F. The puddle starts in the upper left corner. Zoom into the tree; take the third FIN on the left U. I loved that everything you collected actually had a purpose to advance unlike most HO. Your job, or assignment, is to restore the little kingdom of Azada by finding three magical keys that open doors to unseen and very beautiful worlds, so that you can locate the evil, Dark Magician, and remove him forever! Once you have 3 mushrooms showing through the holes in the board, click on them to eliminate them. Place the magnet Spoiler 13 at the top middle pipe. Use the arrows to put the metal bugs into their matching spots in the lower right. I only wish that the previous azada games were of the same caliber, I looked into both of them and they cannot compare. To solve the puzzle, click on the left lever twice 2x and the right lever three 3x times. Click down and go towards the center building. Follow the steps in the screenshot to solve the puzzle. Hang the BELL on the rope.

Note: If you pick up this towel, you will not be able to pick up the one in the bathroom. Click on the horseshoe on the table that does not have a matching pair. Examine the altar C. You can only use the boards on the mushrooms of the same color. Return to the bedroom. Go through the left door B. Make the most matches per click as you can so you can solve the puzzle in fewer steps. I am not really into HOG. Turn the tumblers to the following code: heart, clover, spade, and heart E. There can only be one of the same piece in each quarter. This would allow you to solve the puzzle in the least possible moves. Note the symbols on the board and the doll sketch white.

I would recommend this game in a heart beat. Make sure you solved the lamp puzzle first or the train will not move. Please look at the screenshot for the solution D. I totally enjoyed this one! Move the right chair aside; take the MOP V. Go back to the tree house. Return to the guardian's bedroom. Click the note; it will be copied into your diary. Please look at the screenshot for the solution and click on the magnets in the order shown. Give it a try you will probably love it Note: if you took the towel in the bedroom, you will not be able to pick up this one. Click down twice; head right and go into the train.


Seniors Azada: In Libro musulman riche

Zoom into the tree 5. Exit the tree by clicking down. Click down and go towards the center building. The top of the clock opens, take the cuckoo. Date published: Place the bullet Spoiler 12 and take the cartridge. Place the Azada: In Libro Spoiler 7 on the first hook at the ceiling to get light. Examine the bubble Sparkle Unleashed click Jewel Match: Snowscapes it H. Place the magnet Spoiler 13 at the top middle pipe. Click Ih and head right. Zoom into the bat at the top of the cage and reach the note. Return to the living room and go through the back door to access the bathroom B. Reposition the doll parts by clicking on her joints. Take the NET G. Use the static pieces on the net as a clue.

Click on the cat on the stairs. Go back to the library. Talk to the Guardian. Use the Z KEY in the lock 2. You can only use the boards on the mushrooms of the same color. I only wish that the previous azada games were of the same caliber, I looked into both of them and they cannot compare. Place the powder into the bullet bottom. Click on any of the 6 color globs on the left to start changing the color of the puddle. Chapter 1: The Adventure Begins! If you were to solve the puzzle in the screenshot you would want to click on the colors in this order: Orange, Green, Blue, Yellow, Red, and Green. Zoom into the book; flip the page and go through the portal 4. Enter the elevator. Note: if you took the towel in the bedroom, you will not be able to pick up this one. I totally enjoyed this one! Enter the building.

Date published: Click down twice. Examine the grandfather clock; open the face and click on it T. The blue triangles should be on top, and the red ones at the bottom. Click down 3 times and head left. Return to the piano room.


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Azada In Libro EXTRA 1

2 thoughts on “Azada: In Libro

  1. Go forward and then right twice to return to the train. Examine the bookcase. Click down twice; head right, forward, and then up the left steps. Zoom into the creature.

  2. Click on Titus in the mirror P. I can never understand why games like this are: 1 this large, taking up so much space and more time-consuming to download 2 containing such almost superfluous info - as 'movies' Enter the building. Head left and board the tram.

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