Tales From The Dragon Mountain 2: The Lair

It has been years since brave Mina Lockheart defeated Lord Strix, but the spirits are restless and the dark shadows are rising once again! Lord Strix is back and breeding a new army to enslave all creatures from the Dragon Mountains! Now it’s up to Mina and her best friend Malik to travel to distant parts of the world collecting clues that will lead them to a hidden wasteland - Lord Strix's lair. Discover new and exciting locations and meet unique characters to help you along your journey. But hurry! Lord Strix gets stronger by the minute!

I didn't listen to it non-stop though. Once you have done this, go back inside and into the dark room on the left. Pick up the flask of petroleum. Pick up the shovel, then look at the cactus and grab some rope next to it. Insert your 3 crystals into the slots and pick up a lens from next to one of the slots. Pick up the blue marble that you discover hidden inside. Now take the final path to the top left to find a blocked tunnel. Go back upstairs and examine the mirror on the back wall. Make your way all the way back through the golden gate. Use your hand drill in all 4 corners, then insert your 4 levers in the holes you have created. Approach the 3 doors on the left. There are lots of rotating tiles, potions to find and make and getting things in the right order. This game is for those who enjoy figuring things out and do not like rooting around junk piles looking for an hourglass. Medium-Easy level. Look at the board of keys on the left wall, and take key number 6.

Now look at the bird's nest and use the long stick, rope and hook to get the pearl necklace. Collect another plank, a jar of oil and some nails. However, after checking the game forum and reading what others had to say I decided to give the game a try and I am so happy that I did since it is right up my alley. This game isn't chaptered and there's no map. Go back outside and examine the telescope, then put in the lens. Examine the hearth, and use your crowbar to lift up a loose rock. Examine the box on the floor. Make your way all the way back through the golden gate. Go to the large tree in the cemetery. Look in the fireplace and take the moon ornament and a crowbar. This game is for those who enjoy figuring things out and do not like rooting around junk piles looking for an hourglass. Lord strix has been busy breeding an army of those huge ugly Trolls, and Mina and Malik the Sprite are joined once again to fight this evil. Enter the house and approach the fireplace. Put the cork back, then back away.

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Tales From The Dragon Mountain2 (the lair) - Part 6 (Final Episode)


2015 Tales From The Dragon Mountain 2: The Lair pour

Play a match-3 game to beat the troll, and Lord Strix will escape. Now head back to the mountain and approach the small dragon - give it the cure. Go back outside the cabin and look at the extra plank of wood attached to the wall. Missed one dragon--nineteen out of twenty. You should expect some form of challenge if you play this. Return to the village, then go forward and through the gate on the left. Go back to where you just lit the petroleum on fire, and continue forward to find a large spider blocking your Laor. The pixie isn't cutesy or anything. Back out of the cave and Royal Envoy 2 Collectors Edition at a small wooden bridge to the left; use your 3 cans, y-shaped stick, elastic band and marble here to create a distraction. Examine the pot hanging above the hearth, and take the scheme and saw handle. Go downstairs and Dragn the underground cave again. Take the cemetery key that is revealed then back out of the church. Please note that we can't help you out if you write about it in your review.

Use your water on the fireplace, then grab the hot coal. Head through the gate into an alley. Pick up the plant map when you are done. Look down in the hole and use your ladder to get down there, then climb back up and examine the door on the right. Use your rope, shovel and sack on the sand, then throw your sand sack into the water. Head through the doorway portal. Go forward again and the troll will be asleep. Will There Be A Number 3? Examine the plaque on the left wall. Insert your medallion in the corner, then play the sliding block game. Back out, then look at the piece of wood on the left. Walk forward and collect a bone and a sack, then look closely at the troll - you need to distract him somehow. Insert your knob into the receptacle, then solve the key puzzle. Pick up another iron cog, a long stick, a crowbar and a piece of dry wood. Examine the box on the floor.

Mina must face off again with the evil Strix. Examine the troll's neck and take the small cube. There are lots of rotating tiles, potions to find and make and getting things in the right order. Return into the cabin and look at the left wall - use your 3 old rusty gears, rust remover, oil grease and wrench to repair the mechanism. In spite of the fact that the amount of details and the quality and clarity of the graphics have improved significantly over the first game, we still could not fall in love with them. This is an easy game, nothing hardcore, if you just want to play a relaxing game with entertaining puzzles and a cute story then you are in Jessicas BowWow Bistro a treat with this game, enjoy! Look at the shelves on the right and pick up the yeast. Go back upstairs and examine the mirror on the back wall. For example, locked mailbox, go find key come back to find what is Ranch Rush 2 - Saras Island Experiment the mailbox. Climb back down and now look down at the jetty. Go back twice and enter the pumpkin house.


Look at the first door and insert your tangram pieces; arrange them to fill in the pattern displayed. You get an achievement if you play on Adventure and one if you play on Challenge, but not both - its one or the other. Take the stone symbol from inside the chest. Fullscreen is more of a windowed. Look in the fireplace and take the moon ornament and a crowbar. Click on the top right position, then insert your 2 green stone pieces. Look inside the coffin and take the key. Examine the door on the left; slide the colored discs around so they are all on their correct backgrounds, then the door will open. Use your rope, shovel and sack on the sand, then throw your sand sack into the water. Go upstairs to the bedroom and use this small key to unlock the chest on the floor. Approach the waterwheel again and use your planks, nails and hammer to repair it. Look at the petroleum pit on the right, then set it on fire with your matches. Still, there are many areas open for improvement.

11 thoughts on “Tales From The Dragon Mountain 2: The Lair

  1. This game was challenging, versatile and thought provoking. In spite of the fact that the amount of details and the quality and clarity of the graphics have improved significantly over the first game, we still could not fall in love with them. Walk forward and collect a bone and a sack, then look closely at the troll - you need to distract him somehow. Go down through the opening to enter the house.

  2. You should expect some form of challenge if you play this. Really enjoyed it. Examine the stove on the right, and take a second gear, some cheese and a hammer.

  3. However, after checking the game forum and reading what others had to say I decided to give the game a try and I am so happy that I did since it is right up my alley. The puzzles aren't that difficult, but you have to scan entire scenes. Go back out to Pedro, who will now give you the stone symbol. Examine the stove on the right, and take a second gear, some cheese and a hammer.

  4. Pick up the green block that is revealed. Objects to be found and puzzles to be conquered while collecting Dragons and earning Achievements along the way. Take the cemetery key that is revealed then back out of the church. Go back 3 times, then enter the pumpkin house again.

  5. Although there is an absence of the traditional HOP scenes, we do find some pseudo-FROG scenes that help up put things together as needed. Climb down and go through door number 6 again. You get an achievement if you play on Adventure and one if you play on Challenge, but not both - its one or the other. Look at the gravestone here, then use your brush on it. Also pick up a star mold, iron forceps and an iron pot.

  6. Now look at the puzzle on the wall and insert the cube. Examine the door on the left; slide the colored discs around so they are all on their correct backgrounds, then the door will open. Look at the board of keys on the left wall, and take key number 6.

  7. Next to the inventory area is a circle with footprints and if you click it you will be able to see directional footprints that do provide some help. Pick up the y-shaped branch from the ground. Go back towards the house and approach the well. Leave the house, then go forward into the garden.

  8. Pick up the flask of petroleum. The graphics in Tales From the Dragon Mountain 2 are excellent. Now look at the puzzle on the wall and insert the cube.

  9. Approach the bench on the right, and examine the puzzle box. I love everything about Tales From the Dragon Mountain and it is a definite buy for me, along with the previous game in the series. Please note that we can't help you out if you write about it in your review. Use your flour, yeast and water here, then pick up your bread dough. Climb back down and now look down at the jetty.

  10. Use each of the symbol molds on the anvil, and fill them all with molten iron. While it is clear that the developers intend to create the third game, the ending is such a disappointment that it actually made us feel like we have achieved nothing. Go out the front of the house again.

  11. Use this, then jump on the rocks to get to the other side. Now head downstairs. Look at the writing and symbol that are revealed.

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