Otherworld: Spring of Shadows

Use a mystical locket to explore a magical world and save a young girl in Other world: Spring of Shadows! After buying a quaint house in the country side, you embark on an incredible adventure. With help from magical creatures, find and save Fiona before it's too late! Find the menacing shadow that took Fiona and return her to our world. Solve inventive puzzles and discover secrets in Otherworld: Spring of Shadows, a fun Hidden Object Puzzle Adventure game.

Add the two poster pieces. Click down, then click on the control panel. Add the gear to the inset. Put the stone key on the key machine. Click on four symbols that represent water. First position the notes you know to be correct. Read the inscription at the bottom of the window R. Solution: Click on the girl statue. Arrange the notes according to the sheet music. Take the stone key from its hand. Press the green play button to play the melody. Add the stone disc. Click on the journal. Please look at the screenshot for the correct order K.

VГ©gГ©tarien Otherworld: Spring of Shadows homme

Click Sprlng the pedestal and add the Otherworld: Spring of Shadows of Fiona. Move the gears to the positions shown in the screenshot J and then pull on the left lever. If you clicked on the work table in the attic, the instructions for making clothes will be here. Look at the sketch. Go left to the Treant. Add the proper symbols to the crest. First cut the front most vine, then continue in that fashion. Add the clean wool uncarded wool. When you are finished, open the suitcase and take the winder. See screenshot for a random solution F. Solution: Enter the wagon. Open the purse, then click on the broken mirror. Click on Tales of Rome: Solitaire hobgoblin statue. Talk to the Kelpie B. Use the umbrella to pull the fire escape ladder down.

Note the number 5 and the insects on the stone R. Put the pen in the crack and take the small key. Continue to shear the sheep until the game stops you. Undo the clip to make the papers fall. Take the music sheet. Return to the bedroom. Click on the door mat. Return to the shaded path. Add the jewel to the purse. The mobile will be balanced once the owl is in the center. Put the stone key on the key machine. When a piece is correctly placed, the piece locks into place. Go left towards the Treant. Return to the town square.

Click on the Valentines Day Griddlers 2 wheel. Click on the discs to determine what turns what. Add the three marbles. Return to Main Street. Return to the wagon. Select one of the stones in the lower right Othreworld: and then select one of the blanks stones to copy the design you selected. Turn the pages of the book 1 to view all instructions.

Note the words in yellow. Return to the wagon and click on the dead woman. Balance the weights on both sides of the mobile. Solution: The carved X is added to your inventory. Examine the pebbles in the water to activate a puzzle. Add the two poster pieces. Use the torch on the 3 kelpweeds marked in green. Look at the bicycle and take the PEN G. Click on the black cat. Examine the right window to trigger a puzzle P. Climb back down to the alley. Go towards the chapel entrance. Take note of the text in yellow.

Use the empty feed bag on the haystack to get the bag of hay. Once elements are in the right spots, they will glow. Open the purse, then click on the broken mirror. Solution: Click on the statue of the boy. Use the ancient knife to cut the vines. With pin 1 and pin 2 up, discover pin 3 and so forth. Go back to the inside of the wagon. Solution: Click on the girl statue. Put the RAG on the wet window and wipe the window with it several times. Go towards the chapel entrance. Align the symbols in each section with their respective elements. Add the stone arm. Put the stone key on the key machine. Use the torch on the 3 kelpweeds marked in green. Click on the three.


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2 thoughts on “Otherworld: Spring of Shadows

  1. The mosaic shows the location of the missing shapes. Add the unsewn cloth and click on the pedal three times to sew the coat. Solution: Note the hobgoblin and the number 4.

  2. Press on the pins in the right sequence so they all stay up. Find all the objects. Return to the front of the barn. Click on the journal.

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