Go on an adventure with Inspector Dupin! Monsieur Mark Davies has reported his wife, Sara, missing and now it's up to you to track her down and solve the mystery! Follow a mysterious black cat, who seems to be purposely helping you, and discover helpful clues in Dark Tales: Edgar Allen Poe's The Black Cat. Use your Hidden Object talents to tackle the case, and discover the evil culprit behind Sara's disappearance.
VideoDark Tales: Edgar Allan Poe's The Fall of the House of Usher - Walkthrough Part 1 Return to the Formal Parlor click back twice, left once. Go through the gate. Return to the fountain by the gazebo. Easy to see screens, not to dark or cluttered. Go up the rope ladder. Return to the fountain area near the gazebo. Position the mirrors so the light from the candle shines through all the glasses and hits the lion head. Pay attention to the red words Please look at the screenshots for step-by-step solutions. Turn the valve to fill the fountain with water C. Pull the sheet on the right; look for any items on your list. Date published: Rated 5 out of 5 by katyggls79 from Wonderful Game This is one of the first games I ever purchased and it was well worth it. Click to progress through dialogs; you can progress as quickly as you can read and click. Zoom into the cobweb in the ceiling. Zoom into the couch on the left.
Hommes Dark Tales: Edgar Allan Poes The Black Cat france tiilt forum
Beautiful visual effects — creative efforts show when the cat looks as real as a live Zumas Revenge as it moves in and out of the scenes to catch your attention. Zoom into the patch of dirt next to the fountain. Click on the edge of the cushion; take any items on your list 5. You will have to take the boat twice. Search scenes are different each time you play. Click on the Desk 5 and collect the Candle 6. Exit this scene. To use an inventory item, select the one you want Eegar use, drag it to the desired location, and click it into Zumas Revenge spot in which you want it used. Go outside. You have unlimited hints in the game but you must Bllack for them to recharge between uses. Go forward. Burger Battle the KEY into the lock; turn it and then go through the door R. The GEAR will be added to inventory.
It was long also. We now visit all those HOS twice. Click on the areas marked in red to eliminate all rubbish from the pinions, activating the watermill. Return to the fountain by the gazebo. Click on the Desk 5 and collect the Candle 6. Once solved 3 , click forward to enter the Library. Collect the RAG D in the lower left. Return to the Side Porch click back once, forward once, right once. Some are standard HOG fare, but updated with varying degrees of twists and turns. Click on the following for the video solution. Slide the tiles around until the positions of the colors mirror those in the diagram on the right side of the screen. Click left to enter the Ballroom 1 — refer to the screenshot at the beginning of this section , click on the Mirror 1 , use Rag green on the Mirror 2 , collect the Window Handle 3 and then click on the Chair 4. Go into the hidden area. The art work was very well done and the story was interesting although certainly not much of a mystery. Click on the Right Bench blue and use the Hammer green on the Nail.
You may create up to 10 profiles. To solve the puzzle, you must remove all but one flower by jumping over other flowers to eliminate them Puzzle Park. Exit this scene; zoom into the oven. Go back; the cupboard will be on the ground. You and Monsieur Dupin follow a mysterious black cat to clues and various locations as you try to solve the disappearance of Mr.
Well developed and polished classic story and non-linear gameplay. Return to the Front Hall click back twice. Open the lid on the right and zoom into it; take any items on your list M. In other cases, you need to click on an item in your Inventory, move it to an object or area, and click. Click on the loose string and it will land on the table. I really like games that are true to the period and relative size of things. Click on the Umbrella Holder a — refer to the screenshot at the beginning of this section and collect all the items. Collect all the items and then return to the Front Hall; click back twice. Chapter 5 Head towards the watermill on the right. Move aside both items hanging on the clothesline; pick up any items on your list. Place the long pole on the short pole; fix them together with the glue. Click on the Clock 1 , use the Clock Key orange in the Keyhole and the Gears yellow on the Door 2 , click the Key, use the Gears on the spindles 3 and then collect the Mysterious Paper 4.
Place the cheese pieces on the maze so the mouse can see them, otherwise the mouse will not move forward. Click on the Drapes 1 and click on the Window. Inventory items will appear at the bottom of the scene E. Go inside. Click on the Right Bench blue and use the Hammer green on the Nail. You will find an inventory item in each Hidden Object Scene, investigation site, or after you solve a puzzle. Just challenging enough without being too hard. Click on the Desk 5 and collect the Candle 6. Collect the Record green , click right to the Folly 1 and then click on the Bushes 2. Take the PAWL from the secret compartment. Return to the Formal Parlor click back twice, left once. Note that your post won't be visible right away: our team checks it before we post it publicly. Once the mechanism starts; zoom out of the pop-up window. Click on the Chair 1 and collect the Bolt Cutters 2. Do this 3 times.