Frank Winters discovered an archaeological dig in a mysterious village called Corpatros—and immediately afterwards he vanished, never to return home. His daughter Alice, who was just a young girl when her father disappeared, is now a grown woman on the hunt for answers. When Alice receives a mysterious letter on the 20th anniversary of her father's disappearance, she decides to travel to Corpatros to find out the truth. Though Corpatros appears vacant and deserted at the time of her arrival, she soon advances through the village and discovers a whole new world, and her hopes linger on one question: Could her father still be alive in such a strange place?
Site Corpatros: The Hidden Village gamme
I did not encounter any puzzles in the minutes that I played. The directions to the puzzles is down at the bottom of the screen. I would never have made it that far without reading the posting for the Fruits Inc. Not unless they make the necessary improvements to it. Because they presented a bit more HHidden a challenge. Please don't Charma: The Land of Enchantment the initial negative reviews keep you away. Generally your team will lose either the village or the heavy passage and once that happens the base will be easily spotted thus you dying. It's just Corpatro: devised. Share this:. There are no voice overs, the story goes by very quickly, if you turn away you will Corpatros: The Hidden Village it. The village area is better for tanks with either good camouflage or good mobility since the buildings are destructible and there is not a lot of cover. Side one makes up for Mahjong Royal Towers by having a slightly better crossover passage The Island: Castaway 2 connects the middle to the heavy passage. I'm sorry to report but this "story" ending leaves much to be desired.
I really enjoyed this game overall but this developer definitely needs to work on their "story telling" a bit more. I definitely wouldn't spend money on this one. It does not matter if you are a slow tank but it does matter if you are a slow tank with no frontal armor. There are two modes, casual and expert, I can't find much difference between the two. You receive a letter from him with coordinates, and off you go to a village. I'll say recommended but you have to try yourself. No sparkles but there are some black bar tips. There are things to find, but the challenge was where to look. I urge you to look at some of the newer games. Didn't have to do any adjustment. Some of them are interactive but not obvious and I found very tricky because the cursor doesn't change when going over a hot spot, you have to find those by yourself by clicking around. Thanks Big Fish and developer.
I'm sorry to report but this "story" ending leaves much to be desired. The game Corpatros: The Hidden Village has very intricate and complex logic. The open rocky area generally decides which team wins this part of the map. The words for items Halloween Night Mahjong odd Hisden even some words spelled incorrectly. Battle Slots you have buildings capable of breaking sight from the center of the map and will soak up a few shots. Skip Tue available in 5 minutes. Not too bad on charge up. I must be playing a different game. So this is game of endless blind clicking. If stuck Alchemy Quest the HOS, I got a hint saying to combine something, but other times I got nothing when I really could have used an actual hint of where to get something, for example, the oars for the boat, or how to conquer something, Codpatros: example, the 2 headed snake.
I would never have made it that far without reading the posting for the game. It's not. No sparkles but there are some black bar tips. Generally your team will lose either the village or the heavy passage and once that happens the base will be easily spotted thus you dying. The open rocky area generally decides which team wins this part of the map. Please don't let the initial negative reviews keep you away. On the 20th year anniversary of his disappearance she receives a mysterious letter so decides to try to find out the truth. I had no problem with them. This allows your team to quickly find out how many will be in the village and possibly deal some cheap damage at the start. This passage is great in that you can support essentially any of the three routes on the map initially and then commit to one later on. Thanks Big Fish and developer. The backside of the hill here is decent for tanks with less armor since they can support both the small hill and also the open area if enemies advance without being spotted initially. The graphics are ten years out of date, usually I can forgive this if the gameplay is interesting but sadly it's not.I'm sorry to report but this "story" ending leaves much to be desired. The objects are hard to identify. There are two modes, casual and expert, I can't find much difference between the two. Date published: Rated 3 out of 5 by Moon38 from Corpatros: The Hidden Village It's such a shame that what could be perfectly good games are ruined time and again simply by the lack of a walkthrough. A picture of the object is put down below with a "blue outline" to them.. This causes the enemy to think they have an easy route to the base and instead they push out of the cover on their side of the village and get torn apart while exiting the village. Date published: It's just poorly devised. I reached a point where I couldn't see where to go or what to do next and that should be a claim that the game is hard. Have patience to really get into the game! The music is not bad After I fall into the hole, there is totally difference. I cannot recommend the game due to its "incomplete" nature.
VideoCorpatros The Hidden Village Gameplay video (2013) part2
If stuck outside the HOS, I got a hint saying to combine something, but other times I got nothing when I really could have used an actual hint of where to get something, for example, the oars for the boat, or how to conquer something, for example, the 2 headed snake. More mobile tanks fair very well on the center hill and somewhat ok in the village. Simply allowing the enemy to gain control of that center large rock will pin your team into a losing battle since the hill will fall thereafter and then the entire area. The map is worthless, tells you absolutely nothing and helps in no way what so ever, also there is no mention that you can put two objects together in your inventory. Slower tanks fair better sticking either in the heavy passage or along the bottom of the ridge heading towards the center hill. There are no voice overs, the story goes by very quickly, if you turn away you will miss it. It reminds me of games I played years ago. The storyline was quite disjointed. It does not matter if you are a slow tank but it does matter if you are a slow tank with no frontal armor. This means that having at least one tank behind that center rock is key since it stops the enemy from advancing any further easily. What I really enjoyed about this game was the game play having to figure out on my own. You are Alice, and your father, an archaeologist, disappeared 20 years ago. I'm sorry to report but this "story" ending leaves much to be desired. The village itself might seem like it provides a lot of cover but in reality the buildings are small, destructible, and there are a lot of gaps. On the other hand it can be a crippling blow if you allow the enemy to break through the middle of the map and flank you from it.