Dreamscapes: The Sandman

Young Laura didn't have bad dreams after her father gave her the Dreamcatcher. But one day Laura loses the Dreamcatcher and she gets trapped in a nightmare that might never end. Be the one to save her! Travel to Laura’s dreamworlds, fight her deepest fears and solve numerous puzzles to find hints to Laura's salvation in this breathtaking adventure game!

Walk down. This walkthrough is packed full of vital information you'll need to combat this nefarious villain, including custom screenshots, puzzle solutions, and detailed instructions from start to finish. Take the Dreamcatcher piece O. To solve this puzzle A , rotate the maze in the following directions: turn 1 to the bottom side counterclockwise ccw. Screenshot E displays the location of hidden beholders Turn on the light blue. Turn 1 to the right side ccw, and turn 1 to the left side ccw. To solve this puzzle A , move the floating islands into the correct positions to create a stairway to Laura. To solve this puzzle I , place the card so that the equation is correct for each row. Move to the left side of the desert. Walk down and move towards Laura. Go through the door and move forward. Move the green balls right next to the red balls, the yellow balls into their correct position, the green balls down, the blue balls into their correct position, and the green balls into their correct position.

Turn on the light blue. Zoom into the painting; remove it to uncover the safe blue. Zoom into the box and open it; read the note N. Zoom into the glowing mushroom; take the note N and the Dreamcatcher piece O. Walk down three times. To solve this puzzle Z , place the connectors in a way so that all the lamps are lit. Dreamcatcher - Throughout the game you will collect pieces of Laura's dreamcatcher. To solve this puzzle E , move the figure F by pressing the arrow buttons light blue. Turn 1 to the bottom side clockwise cw , turn 1 to the left side cw. Turn 1 to the right side ccw, and turn 1 to the left side ccw. Screenshot E displays the location of hidden beholders Screenshot L displays the location of hidden beholders And those are the basics for playing Dreamscapes: The Sandman. Talk to the man X. Move forward.


Amicales Dreamscapes: The Sandman handicapГ© test

Enter the house. Zoom into the door; turn the handle Z. Zoom into the well; give the rope to the man W. Talk to Laura I. Walk down. Put the Dreamcatcher pieces into the correct positions to create the Dreamcatcher TThe. To solve this puzzle Rconnect each symbol of the same color. You can view the pieces you Mahjong Easter by clicking on the dreamcatcher in the lower right hand corner. Walk down twice and move towards Laura. Turn 1 to the right side cw, turn 1 to the bottom side cw. You will receive the ACID. Take note of the code blue. Zoom into the basket; take the note I and Battle Slots Dreamcatcher piece purple. Screenshot K displays the location of hidden beholders

You can, with our Dreamscapes: The Sandman Walkthrough! Enter the Stable. Zoom into Benny; try to catch him M. Avoid gaps and enemies G. Walk down and move forward. In Expert Mode, there are no sparkle indicators and the hint and skip buttons take longer to charge. Talk to Laura A. Walk down and move towards the house. Congratulations, you have completed Dreamscapes: The Sandman. Opening Story: In Dreamscapes: The Sandman, every since she was a young girl, Laura has been haunted by visions of a man torturing her in her dreams. Hidden Beholders There are beholders hidden throughout the game; they are listed below. Walk down twice and move towards Laura. The initial positioning of idol parts is randomized. Move the green balls right next to the red balls, the yellow balls into their correct position, the green balls down, the blue balls into their correct position, and the green balls into their correct position. Turn right.

Hidden Beholders There are beholders hidden throughout the game; they are listed below. Screenshot D displays the location of hidden beholders Turn right. Screenshot E displays the location of hidden beholders But beware, the Sandman has now set his eyes on you Diary - Your diary is found in the lower Campgrounds III hand corner of your screen. Liong: The Lost Amulets solve this puzzle Zplace the Sansman in a way so that all the lamps are lit. Talk to Sanvman I. Go to the carriage. Turn left. Just remember, the button takes time to charge before you can use it again.


Move forward twice and turn left. Walk down and move towards the house. Talk to Laura E. The ball has to reach the hole purple ; the hole remains open while the two spots blue are green. To solve this puzzle O , swap the parts of the idols until all the idols are recreated. Walk down twice and move towards Laura. Zoom into the remote control; remove the cover C. Screenshot A displays the location of hidden beholders Move to the right side of the room. Once you've found a piece, you'll need to click to view the dreamcatcher and then put the fragment in the correct position. Walk down and move forward. To solve this puzzle K , move the colored balls in the following directions: the green balls into the lower edge, the yellow balls slightly to the right, the red balls to the right, the blue balls above the yellow balls, and the red balls into their correct position.

12 thoughts on “Dreamscapes: The Sandman

  1. And those are the basics for playing Dreamscapes: The Sandman. Zoom into the bench; take the piece of the Dreamcatcher J. Just remember, the button takes time to charge before you can use it again.

  2. Once you've found a piece, you'll need to click to view the dreamcatcher and then put the fragment in the correct position. Hidden Beholders There are beholders hidden throughout the game; they are listed below. Zoom into the basket; take the note I and the Dreamcatcher piece purple. Walk down. Zoom into the remote control; remove the cover C.

  3. Talk to the man X. Move forward twice and turn left. Zoom into the painting; remove it to uncover the safe blue. Zoom into Laura; try to help her N.

  4. Screenshot C displays the location of hidden beholders Go through the gate. Screenshot J displays the location of hidden beholders Once you've found a piece, you'll need to click to view the dreamcatcher and then put the fragment in the correct position. Enter the Stable.

  5. Just remember, the button takes time to charge before you can use it again. Enter the Stable. The fireflies will always move away from your cursor. We wish you good luck and hope you enjoy our Dreamscapes: The Sandman Walkthrough!

  6. Hidden Beholders There are beholders hidden throughout the game; they are listed below. Go to the carriage. Screenshot C displays the location of hidden beholders To solve this puzzle A , move the floating islands into the correct positions to create a stairway to Laura. Enter the castle.

  7. Turn left and move forward twice. To solve this puzzle E , move the figure F by pressing the arrow buttons light blue. The only thing that has kept this evil sandman at bay has been the dreamcatcher her father gave her. Screenshot K displays the location of hidden beholders

  8. Help Button - During mini-games, if you're having trouble figuring out what to do, just click the help button for a clue. Move towards Laura. Walk down, turn right, walk down three times, and move forward. Screenshot G displays the location of hidden beholders

  9. Navigation Star - Click on the navigation star located in the lower right hand corner of the screen to see the different areas you can move to. To solve this puzzle A , move the floating islands into the correct positions to create a stairway to Laura. Click the padlock in the lower left corner to lock it in place. Walk down, turn right, and move forward twice. The initial positioning of idol parts is randomized.

  10. Access the Dreamcatcher C. To solve this puzzle A , rotate the maze in the following directions: turn 1 to the bottom side counterclockwise ccw. In Regular Mode, sparkles indicate active areas and the hint and skip buttons charge quickly. Move forward. To solve this puzzle A , move the floating islands into the correct positions to create a stairway to Laura.

  11. Take note of the code blue. Hidden Beholders There are beholders hidden throughout the game; they are listed below. Move towards Laura. Screenshot A displays the location of hidden beholders Zoom into the well; give the rope to the man W.

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