Natural Threat: Ominous Shores

Use your powers of observation to save your friends from the genetic aberrations that populate a forgotten island in Natural Threat: Ominous Shores! Brave the escalating threat that unfolds before you and save your companions! Each scene will bring new challenges, horrifying discoveries, and clues to what brought the monsters that populate the island to life. Be smart, and you might survive long enough to make the most shocking discovery of all in Natural Threat: ominous Shores!

Really enjoyed playing the game except toward the end, but would play again. Chapter 3 Mansion Foyer Click the sign on the middle of the stairs to zoom in. Date published: Rated 5 out of 5 by centauri from Great, long game! Date published: Rated 5 out of 5 by grammy from good game This was a good game, lasted awhile, good HOS, good puzzles, but not too hard. After the second part of the puzzle is complete, read the responding message that is printed through the slot in the radio which will cause the radio speaker to break. Return to the Plant Sample Room. Click the chasm at the base of the steps to look inside. Click one jar to select it, and then click a different jar to swap their positions. Click a part to select it, then click an open space to set it down. Place the figurines with their appropriate scenes to open the red curtains around the cabinet. Plant Sample Room Click the radio on the table to zoom in. Go forward twice to reach the Storage Room. Click the sign again to flip it over, and note the numbers written on the back: blank


Fille chinon Natural Threat: Ominous Shores

Stone Bridge Click the statue to zoom in. Go right to the Poison Garden. Once start i didn want to pull out the game. Date published: Rated 5 out of 5 by grammy from good game This was a good game, lasted awhile, good HOS, good puzzles, but not too hard. If the needle is moved to the left of the center, then the object on the right is heavier and vice versa. Click a part to select it, then click an open Ominojs to set it down. As other reviewers said, it's more Reel Quest adventure than a HO game. Take the AXE from the raised stone platform. Laboratory Inspect the sink in front of the black board. Vine Gates Click the left gate to zoom in. Go into Mahjong Stories: Vampire Romance Cabin. Just about a perfect game. Upstairs Hallway Click the lamp on the right wall to zoom in. Go through the open door to the Storage Room. Place the harlequin hat on the doll to complete the Doll Natiral a Hat B.

Plant Sample Room Click the radio on the table to zoom in. Click the glass dish under the scope to zoom in. This is my new FAV! I really liked the atmosphere of the game, on this strange island. Patio Click the glass doors to the tower for a closer look. After the puzzle is solved, click the pile of junk in the gated alcove to start the hidden object scene. For example, the first word "SOS" which is dot-dot-dot, line-line-line, dot-dot-dot would be 3 consecutive short clicks with the mouse, 3 long consecutive clicks where you hold and release the left mouse button each time, followed by another three short clicks. Return to the Storage Room. Place the weight on the left scale, then note the position of the needle in the middle. Go back to the Shore, then continue up the ramp to the Stone Bridge. Vine Gates Click the top shelf of the cupboard for a closer look. Click the stones around the frame to change their color from red to green. After the radio frequency is correctly set, the next part of the puzzle will begin.

Go back to the Courtyard. Click the left doorway Thhreat: zoom in. Click a part Burger Battle select it, then click an open space to set it down. Click the glass doors to the tower for a closer look. Return to the Museum. Laboratory Inspect the scale on top of the counter.


Upstairs Hallway Click the lamp on the right wall to zoom in. Take the small note from the revealed compartment inside the watch to find the frequency needed to send the SOS on the radio: kHz. Click the needles in the following order: A, B, C, B. Go back to the Mansion Foyer. If the needle is moved to the left of the center, then the object on the right is heavier and vice versa. Climb up the bamboo ladder to return to the Patio. A fun game with alot of visuals and a good length of playing time. Click a figurine to select it, then click a stand to attempt to position the figurine. River Click the right gargoyle near the edge of the water for a closer look. Click the scale on the counter top for a closer look. Find the 11 grams test tube by balancing the samples with the weights on the scale. The dots under each letter signify a short click, while the lines under a letter represent a long held click.

Go forward twice to reach the Storage Room. Take the AXE from the raised stone platform. Inspect the open fuse panel on the wall beside the window. Plant Sample Room Click the planter on top of the cabinet to zoom in. Vine Gates Click the top shelf of the cupboard for a closer look. Return to the Mansion Foyer of the mansion. Use the knife to open the three oysters, revealing the Three Pearls inside A. Go back to the Courtyard. Date published: Rated 5 out of 5 by yerbyk from Awesome HO and Adventure game I bought the full version and loved it. Click a stone to alter its color: this will also affect any adjacent stones on the frame. All in all, the only negative for me was the missing map, but apart from that I had a great time playing this game! I really liked the atmosphere of the game, on this strange island. Find the 11 grams test tube by balancing the samples with the weights on the scale. Just about a perfect game. Use the hammer on the diving helmet to make the Broken Glass B.

7 thoughts on “Natural Threat: Ominous Shores

  1. Many area's to explore with interesting music that was never disrupting to the game. Laboratory Inspect the sink in front of the black board. I bought it as a bargain game and I absolutely love it. Follow the path of the hose into the Storage Room.

  2. I bought it as a bargain game and I absolutely love it. Laboratory Click the sink beside the black board to zoom in. If the needle is moved to the left of the center, then the object on the right is heavier and vice versa. Add the drumsticks to the drum to play the Drumming C. But I missed a map, since there is a lot of going back and forth!

  3. Go back to the Vine Gates. Place the figurines with their appropriate scenes to open the red curtains around the cabinet. Museum Inspect the paper in the middle of the left pillar to add it to your Journal; note the order of the frogs in the top image, the unplugged fountain in the middle image, and the skeleton with two eyes in the bottom image. Click the glass doors to the tower for a closer look.

  4. If the needle is moved to the left of the center, then the object on the right is heavier and vice versa. Click the stones around the frame to change their color from red to green. Click the sink for a closer look. Click one jar to select it, and then click a different jar to swap their positions. I really liked the atmosphere of the game, on this strange island.

  5. The ending of the game got monotinious with all the back and forth to find objects. Plant Sample Room Click the radio on the table to zoom in. Drag the hour, minute, and second hands of the watch to set the time to the same time found on the note on the radio Return to the Stairway. Date published: Rated 5 out of 5 by grammy from good game This was a good game, lasted awhile, good HOS, good puzzles, but not too hard.

  6. Thanks Bigfish Date published: Rated 5 out of 5 by colorsplash from What a Sleeper Somehow this game escaped me first time around Laboratory Inspect the sink in front of the black board. Take the AXE from the raised stone platform. Place the mechanical parts in the correct slots to assemble the radio.

  7. Click the cupboard under the bookshelf to repeat the hidden object scene. Click Carrie again to zoom in. After the puzzle is solved, continue through the open door to the Mansion Foyer. Return to the Plant Sample Room.

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